[Retro]Splinter Cell: Chaos Theory Behind The Scenes Level Design
Clint Hocking presents the level design process of a Stealth-Action Classic.
Continue ReadingClint Hocking presents the level design process of a Stealth-Action Classic.
Continue ReadingFeaturing Lead Animator Jacques Dussault and Artistic Animator Giles Monteil.
Continue ReadingOne of the best Stealth Games (Besides Snake Eater)
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